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JianWen

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A member registered Feb 12, 2019

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Interesting! Thanks for letting us know! x) I'm actually glad that we've had very few bug reports considering how little time for testing we had!

Would be curious to hear what you guys are perhaps planning at the moment! :D 
I am a concept artist / illustrator in training and have some small experience with gamejams. 

I only just got done with a GoedWare Gamejam and really had a lot of fun with it, so I was looking at a couple of other jams for another fun time creating art for a game! :D 

I mostly only do 2D art, but I do have some minor 3D experience in Blender, mostly only to support my 2D art though! 
If you'd be interested in the kind of art I have done so far, then feel free to look at my ArtStation portfolio: 
ArtStation - Michael Bryn Edward Harris

Very true! I am seriously considering going for the global gamejam which is about to start in just under two weeks here! :D 

Agreed! I'll see what I can squeeze into my schedule! :)

:D Of course!

Thanks! Glad you like it! 

Yeah, it's one of those things with gamejams! Particularly the shorter ones! x) 

That is true too! As long the other devs for the game are still willing to work on it that is! x) As an artist with very little programming / engine experience... I might struggle handling the project's continued development on my own! '^^

Thank you very much for the thorough feedback! :D 

As one of the main artists for the game I can speak mostly only for the graphics side of things, however I certainly involved myself in general decisions about our game project as well.

I believe there was a misunderstanding on (at least) my part with regards to the deadline, otherwise I would have likely pushed for just a bit more polish near the end. (Such as an explanation of the controls and perhaps some backstory at the beginning of the game...)

I can't explain much regarding the animation since that was what the other artist in our group was concerned with, however the rest of the 2D art (environment and props) was my contribution to the project.
I have very little experience with pixel art and am mostly in training as a realistic or semi-realistic concept artist for games and films, so I am very glad to see what I produced to be considered good! 

With regards to the "Enhance" theme... 
It is an unfortunate truth that we did not quite manage to implement that into the game in the end. 
Originally (iirc) we set out to create an Endless Runner that we could polish up nicely due to the simple concept of the game and then keep adding features that would complement the theme of enhancing the character's abilities, the speed of enemies / obstacles and perhaps the entire game overall! 

If you would be interested in taking a look at an overview of the assets I created for this project, then I will leave you a link to my ArtStation profile here. I set up a concept overview sheet there so one can see the "puzzle pieces" on their own that were used to build the final game! :)

https://www.artstation.com/artwork/X1PgYR